Get POP-Cultured! Comics, Movies, TV, Video Games & more!

Your daily source of all-exclusive pop-culture news, reviews & opinion by eXpertComics    Follow ENR on Facebook Follow ENR on Twitter Follow ENR on Google+

Thursday, 18 June 2015 16:29
If you had a wish list that meant you could pick only two things that could make you eternally happy and you could put those two things together in a video game, what would you pick? Traveller’s Tales seems to have been successfully plucking from everyone’s favourites for a number of years now - LEGO meets Star Wars, LEGO meets Indiana Jones, LEGO meets DC superheroes, etc – so it was inevitable that they’d get round to my ultimate choice; LEGO meets Jurassic Park. Read more...
Published in Video Games
Monday, 20 April 2015 14:35
For me, there were no fighting games until Mortal Kombat came along. I had played Street Fighter II with my brother on the joint SNES we received at Christmas but I was never a huge fan. Sure, the combat system was pretty fluid and the level of skill required to truly master a character (I chose Vega, as a rule, so was often caught of guard following a flurry of jumping attacks) was definitely a challenge but I wanted more. In came Mortal Kombat. We had to convince my parents that we would always play without using the infamous Blood Code (obviously we never did!) and I quickly fell in love with the game, its characters, its lore and the fighting skill. Mortal Kombat operated a differently balanced control system and, combined with Fatalities (and later Brutalities, Friendship and even Babalities), I still believe takes more skill to effectively master and play proficiently. Mortal Kombat has always been a lot of fun. Whether it’s due to the controversy it has always courts upon its release, the gameplay style or the overall aesthetics of the game, Mortal Kombat keeps its appeal to this day. In fact, Mortal Kombat X may be the best iteration yet… Read more...
Published in Video Games
Tuesday, 21 October 2014 12:02
“I can't lie to you about your chances, but... you have my sympathies.” – Ash, Alien (1979) Alien-Isolation In 1979, Ridley Scott gave us one of the most terrifying moments in cinematic history. Kane, surrounded by his fellow Nostromo crewmates – Dallas, Ripley, Lambert, Ash, Brett and Parker – wakes from an induced coma at the hands of a hideous alien creature which would later become to be known as a Facehugger. He eats a meal with his friends before violently clutching at his chest, stretching across the table, before another equally as shocking beast rips from his ribcage. This Chestburster was our first glimpse of a beast that would continue to frighten us for a further 35 years. The Xenomorph as arrived and it thirsted for flesh. The move Alien has remained imbedded in the public consciousness. This was an exercise in terror, a fear of the unknown and a web of distrust all wrapped up in the claustrophobic, mechanical atmosphere of the Nostromo. The deep space mining vessel was as much a character as those who manned it; its corridors and air ducts channeling the essence of the creature – hisses of steam and rattling of chains all colluded in providing the perfect environment in which the Xenomorph could hunt. Read more...
Published in Video Games
Sunday, 12 October 2014 12:53
superman64Glitchy, disappointing games from generations past (such as "Superman" for the Nintendo 64) have given video games based on comic book properties a reputation for selling the sizzle with none of the steak. Thankfully, some games have bucked that trend in recent generations to deliver immersive storytelling experiences worthy of their comic book counterparts. Which are the best of the best? Here are our top three: Read more...
Published in Video Games
Tuesday, 23 September 2014 11:36
destiny_by_ecodigital-d5vuqdxBungie took us on, arguably, one of the greatest science fiction of this generation with the Halo franchise. They proved to the world that a First Person Shooter could have depth and an engaging storyline while also rewarding the player for their skill, dedication and commitment to progression. When they handed over the reins to 343 Studios following Halo Reach, many wondered how you could follow up on such an astounding achievement. Then Destiny was announced; a cross between an FPS, a Massively Multiplayer Online and a Role Playing Game. It was a bold undertaking. How could Bungie successfully incorporate key elements from the three most successful and well-loved gaming genres and make them work? It has been tried before with varying degrees of success and failure. This was going to be a huge gamble on the developer’s part. Read more...
Published in Video Games
Tuesday, 29 July 2014 19:31
DestinyBungie are synonymous with high quality, well thought out, visually arresting and captivating video games with their most successful franchise to date beginning the Halo series. Halo revolutionised the first person for the Xbox in 2001 when it proved that the format could work on a console as it was previously thought that PC gaming was the perfect stage for such a game. The control system was weighted and organic to play, the mix of open world and linear gameplay was revolutionary, the graphics were stunning and the story was a brand new take on the space opera that caught the imaginations of gamers worldwide. Fast forward to 2007 and Bungie released Halo 3 which seemed to be the final chapter in their trilogy. The adventures of the Master Chief fell to 343 Studios and Bungie left to develop a new IP which they promised would be more evocative than anything gamers had ever seen. Read more...
Published in Video Games
Monday, 21 July 2014 10:43 eXpress Legions, DAMMnation and everyone else who loves pop culture. I am here again on these pages to bring some fan love to another game. THIS game however is rooted in the comic book medium (no not Deadpool, sigh) and is one of the most beloved Vertigo universes to have ever existed on a comic page. I am talking about Fables: The Wolf Among Us from TellTale games, DC/Vertigo and of course the mighty Warner Brothers. Like Injustice, the Arkham series and DCU Online WB seems to be ahead of the pack in the video game department and you may remember the TellTale games from other hits like a little property called Walking Dead, Law and Order or even Adventures on Monkey Island if your memory serves. Read more...
Published in Video Games
Tuesday, 01 July 2014 09:43
tf1As Michael Bay’s fourth installment in the Transformers franchise – Transformers: Age of Extinction – hits cinemas and powers to the top of the movie charts. Bay’s latest creation has gathered quite the critical backlash but has still managed to pull in audiences across America and China, racking up the highest grossing opening of a movie this year. Does this mean that the critics are wrong? Does it mean that this isn’t a bad movie? Probably not but I think it does signify that there is a lot to be said for the Transformers and their appeal as well as their ability to endure. It’s wish fulfillment, pure and simple. Who wouldn’t want to see their automobile transform into a twenty-foot, gun-toting robot? Or watch the greatest of all Autobots – Optimus Prime – ride a gigantic, robotic dinosaur into battle? The writing or acting may not be on the button but visually the imagery is right there to capture the imagination. Read more...
Published in Video Games
Show me all new releases

Breaking News

Buy Comics Online on eXpertComics

Sign up For Our Newsletter:
Please wait
©2009 - 2017™/ | eXPress News & Reviews/™ | All characters © of their respective ™ owners | Terms